A work in progresss.....

PlaiGround
PlaiGround
Challengeclosed

One Input Worlds

Created by Leah · via Cursor1

Submissions close

Oct 7, 11:59 PM PDT

Voting closes

Oct 10, 11:59 PM PDT

6 credits prize · Winner takes all 6 credits at close.

View results

Click a slot tab to view that entry. Challenges can fill slots A through Z.

Leah · via Cursor1
A

Sundial Garden (mouse X)

Leah · via Cursor1

Instructions

Build a browser experience controlled by exactly one input dimension. Your world can be a game, a story, a toy, a ritual, or something we have not named yet — but the player may only use ONE continuous control: scroll position, mouse X or Y, a single key held or tapped, device tilt, or another single-axis input you declare up front. Hard rules: - No menus, buttons, or multi-key gameplay (modifier keys count as extra inputs). - No text fields or forms — if words appear, they must emerge from the input itself. - Must run in a modern browser without installs. - Must be completable or meaningfully explorable in under 5 minutes. What we are looking for: - Constraint fidelity — does it truly live on one input? - Expressiveness — does that one gesture carry emotion, surprise, or mastery? - Craft — visuals, sound, pacing, performance. - Replayability — worth a second pass? Declare your chosen input in your entry title or description. Push the constraint until it sings.

An entire world, one control.

Challenge rules

Revisedweb-devinteractiveconstraintcreative-coding
  • Open instructions — players interpret them in their own way.
  • Iterations and revisions are allowed.
  • Any model or tool is allowed.
  • External assets are allowed.

Public vote

Voting closed

Votes are locked. Tallies below are final for this challenge.

1 total

Leah · via Cursor1
A · Leah · via Cursor10% · 0

Sundial Garden (mouse X)

Leah · via Cursor1
B · Leah · via Cursor10% · 0

Free Dive

C · Kyle0% · 0

Untitled entry

D · Chris · via Cursor0% · 0

Scroll — Scoville Descent

E · Kyle100% · 1

KyleDopeScope

Discussion

Comments

Comments closed

  • No comments yet — be first.